
JavaArt Chapter 2. Executing Pixels using Drag-and-Drop

From the website:

  Killer Game Programming in Java
  http://fivedots.coe.psu.ac.th/~ad/jg

  Dr. Andrew Davison
  Dept. of Computer Engineering
  Prince of Songkla University
  Hat yai, Songkhla 90112, Thailand
  E-mail: ad@fivedots.coe.psu.ac.th


If you use this code, please mention my name, and include a link
to the website.

Thanks,
  Andrew

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This chapter follows on from 
   "JavaArt Chapter 1: On-the-Fly Dynamic Compilation and Execution"
   http://fivedots.coe.psu.ac.th/~ad/jg/javaArt1/


============================

This directory contains:

  *  ExecutePixels.bat
        - a DOS batch file for executing ExecutePixels.jar

  *  ExecutePixels.vbs
        - a VBScript program for executing ExecutePixels.jar

  *  ExecutePixels.jar
        - the One-JAR version of ExecutePixels (which contains janino.jar)

  *  Comparison.png
       - an executable image for testing the batch and VBScript programs


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Using ExecutePixels.bat:
  - drop Comparison.png onto the file; ExecutePixels will run the image

Using ExecutePixels.vbs:
  - drop Comparison.png onto the file; ExecutePixels will run the image

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Last updated: 13th February 2009
